This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% for 2s after activating Conviction.
Increase your maximum Health by 300.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Increase your maximum Health by 100.
Heal for 20 every 1s while Agility is active.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 15% while firing your SMGs.
Generate 15 Ammo after activating Shadow Step.
Heal for 160 after activating Shadow Step.
Generate 10% Energy after falling to or below 50% Health.
Increase your maximum Ammo by 20.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 1s.
Heal for 240 for each enemy hit with Nade Launcher.
Increase your maximum Health by 100.
Reduce the Cooldown of Nade Launcher by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area that Flare will Reveal enemies by 50%.
Reduce the Movement Speed penalty of Scope by 60%.
Flare lasts 1.7999999999999998s longer.
Increase the maximum Ammo count of both your weapons by 2.
Increase your maximum Health by 100.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 50.
Heal for 240 for each enemy hit with Nade Launcher.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 1s.
Heal for 240 for each enemy hit with Nade Launcher.
Increase your maximum Health by 100.
Reduce the Cooldown of Nade Launcher by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 1s.
Heal for 240 for each enemy hit with Nade Launcher.
Increase your maximum Health by 100.
Reduce the Cooldown of Nade Launcher by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Nade Launcher has 3 charges, but reduce the damage of each to 650.