This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Generate 30 Ammo after using Advance.
Heal for 240 after activating Advance.
Generate 15 Ammo every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.