This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Increase the travel distance of Advance by 21%.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 2s.
Reduce the Cooldown of Emitter by 5s.