This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% for 3s after activating Counter.
Heal for 300 after using Counter.
Generate 1 Ammo after activating Whirl.
Increase the travel distance of Whirl by 32%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 3s.
Increase your maximum Health by 50.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Increase the Healing received from Dark Siphon by 150 health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 2s after using Blink.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Increase your Movement Speed during Soar by 21%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 2s after using Blink.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Increase your Movement Speed during Soar by 21%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 2s after using Blink.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Increase your Movement Speed during Soar by 21%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 2s after using Blink.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Increase your Movement Speed during Soar by 21%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 2s after using Blink.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Increase your Movement Speed during Soar by 21%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Gain 20% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge by 2s.
Increase the duration of Overcharge by 0.6000000000000001s.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 3s.
Increase your maximum Health by 50.
Heal for 180 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Increase the Healing received from Dark Siphon by 150 health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Flask by 3s.
Gain 3% Movement Speed.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 2s after using Blink.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Increase your Movement Speed during Soar by 21%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Blink can be refired within 4s of its use to return to the initial casting location.