This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 3s.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 5s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 for each shot hit while using In Pursuit.
Increase your Reload Speed by 20%.
Increase your maximum Health by 50.
You gain 10% Lifesteal against your Retribution target.
Reduce the Cooldown of In Pursuit by 3.5999999999999996s.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 for each shot hit while using In Pursuit.
Increase your Reload Speed by 20%.
Increase your maximum Health by 50.
You gain 10% Lifesteal against your Retribution target.
Reduce the Cooldown of In Pursuit by 3.5999999999999996s.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 60% while using Iron Sights.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your maximum Ammo by 8.
Reduce the time it takes to bring up Iron Sights by 45%.
Gain 10% Lifesteal while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 3s.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 5s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase your Healing received from other players by 6% while at or below 50% Health.
Heal for 110 every 1s while Shell Shield is active.
Increase the Health of Shell Shield by 1000.
Increase the travel distance of Shell Spin by 20%.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.