This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Heal for 15% of the damage Absorbed by Power Siphon.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Gain 18% Power Siphon charge for each enemy hit by Shatterfall.
Heal for 15% of the damage Absorbed by Power Siphon.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your Movement Speed by 10% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 30%.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Gain 18% Power Siphon charge for each enemy hit by Shatterfall.
Heal for 15% of the damage Absorbed by Power Siphon.
Increase your Movement Speed by 8% for each Calamity Charge you have.
Heal for 300 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.