This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 2s.
Heal 60 health for each player hit by Missile Launcher.
Increase your maximum Health by 750.
Increase the duration of Emitter by 4s.