This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 500-Health Shield for 3s after activating Lunar Leap.
Heal for 30 every time you Heal an ally with Moonlight.
Reduce the cooldown of Luna's initial deploy by 1.2s.
Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.
Increase your maximum Health by 150.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Heal for 210 after using Pounce.
Reduce your damage taken by 20% for 2s after using Pounce.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Health by 150.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.