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30
Gohusz

Brazil - Updated 3 months ago

Most Played Champions
Season 6
Tiberius
Damage
1.55 KDA
56 / 55 / 59
4 - 2 (67%)
59m
Koga
Flanker
0.94 KDA
15 / 26 / 19
2 - 2 (50%)
30m
Ruckus
Front Line
1.29 KDA
12 / 14 / 12
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
11
Won
6
Lost
5
Player Kills
KDA
1.35
Kills
83
Deaths
95
Assists
90
Objectives
CPM
322
Credits
32,813
Objective Time
11m 34s
Damage
Player
497,145
Team Healing
0
Self Healing
51,066
Weapon
374,440
Shielding
48,679
Taken
389,671

Casual Queues

Normal: Siege
5 Games
1,645
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 1m
playtime
60%
Win/Loss Ratio
1.38
kda
3
wins
14,630
Credits
240
CPM
45
kills
52
deaths
53
assists
265,372
damage
4,350
dpm
186,016
Weapon
224,885
taken
47,779
Shielding
0
healing
19,499
self healing
8m 54s
objective time
2
losses
Normal: Onslaught
4 Games
1,346
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

31m
playtime
25%
Win/Loss Ratio
0.79
kda
1
wins
13,178
Credits
425
CPM
16
kills
35
deaths
23
assists
165,707
damage
5,345
dpm
136,128
Weapon
119,584
taken
900
Shielding
0
healing
16,709
self healing
2m 40s
objective time
3
losses
Normal: Team Deathmatch
2 Games
1,857
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
100%
Win/Loss Ratio
3.63
kda
2
wins
5,005
Credits
501
CPM
22
kills
8
deaths
14
assists
66,066
damage
6,607
dpm
52,296
Weapon
45,202
taken
0
Shielding
0
healing
14,858
self healing
0s
objective time
 
losses
Recently Played
April 5th - May 5th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches