This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while casting Inferno Cannon by 80%.
Increase the Mana generation of Inferno Cannon by 45%.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase your maximum Ammo by 1.
Heal for 112 every 1s while Earthen Guard is active.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Increase the distance traveled by Conviction by 12%.
Increase the duration of the Lift applied by Reckoning by 10%.
Increase your maximum Health by 450.
Using an ability above Ire threshold Heals you for 300.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Increase the distance traveled by Conviction by 12%.
Increase the duration of the Lift applied by Reckoning by 10%.
Increase your maximum Health by 450.
Using an ability above Ire threshold Heals you for 300.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while casting Inferno Cannon by 80%.
Increase the Mana generation of Inferno Cannon by 45%.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 12% while using Stellar Wind.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase your maximum Ammo by 30%.
Reduce the Cooldown of Astral Mark by 2s.
Increase the range of Astral Mark by 12%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25 for every percentage point of Ire consumed by abilities.
Increase the distance traveled by Conviction by 12%.
Increase the duration of the Lift applied by Reckoning by 10%.
Increase your maximum Health by 450.
Using an ability above Ire threshold Heals you for 300.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the cast time of Shadow Travel by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Reduce your damage taken by 10% while standing in Warder's Field.
Increase your maximum Ammo by 1.
Heal for 112 every 1s while Earthen Guard is active.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.