This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Increase your Reload Speed by 14%.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Increase the potency of Juggernaut's Knockup by 14%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Increase your Reload Speed by 14%.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Increase the potency of Juggernaut's Knockup by 14%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Increase your Reload Speed by 14%.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Increase the potency of Juggernaut's Knockup by 14%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Increase your Reload Speed by 14%.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Increase the potency of Juggernaut's Knockup by 14%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Increase your Reload Speed by 14%.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Increase the potency of Juggernaut's Knockup by 14%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Increase your Reload Speed by 14%.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Increase the potency of Juggernaut's Knockup by 14%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase your maximum Health by 450.
Reduce the Cooldown of Emitter by 2s.
Heal for 100 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Increase your Reload Speed by 14%.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Increase the potency of Juggernaut's Knockup by 14%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase your maximum Health by 450.
Reduce the Cooldown of Emitter by 2s.
Heal for 100 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase your maximum Health by 450.
Reduce the Cooldown of Emitter by 2s.
Heal for 100 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase your maximum Health by 450.
Reduce the Cooldown of Emitter by 2s.
Heal for 100 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase your maximum Health by 450.
Reduce the Cooldown of Emitter by 2s.
Heal for 100 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.