This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 360 every 1s while you are standing near them.
Increase the Health of all your Turrets by 700.
Heal for 80 each time one of your base Turrets hits an enemy.
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Increase your maximum Health by 150.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduces the Cooldown of Weightless by 0.6s.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Increase your maximum Ammo by 6.
Increase your Movement Speed by 15% while Hidden is active.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 700.
Heal for 20 each time one of your base Turrets hits an enemy.
Reduce the Cooldown of Barricade by 0.8s.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.
Increase the duration of Barricade by 2.4s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.