This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
Each Soul Fragment gathered Heals you for 75.
Heal for 100 after activating Soul Harvest.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20% of the damage Absorbed by Power Siphon.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Heal for 60 for each enemy hit by Calamity Blast.
Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.
Reduce the damage required to generate a Calamity Blast charge by 300.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.