This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Generate 8 Ammo after activating Battle Shout.
Increase your maximum Ammo by 6.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Generate 8 Ammo after activating Battle Shout.
Increase your maximum Ammo by 6.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Movement Speed.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Healing received by 12% while at or below 50% Health.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Heal for 60 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Increase your jump speed by an additonal 10% while using Weightless.
Increase the radius of Healing Potion by 32%.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Generate 8 Ammo after activating Battle Shout.
Increase your maximum Ammo by 6.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Blink.
Generate 1 Ammo after activating Soar.
Increase your Movement Speed during Soar by 21%.
Increase the distance traveled by Blink by 30%.
Generate 2 Ammo after activating Ice Block.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 3s after using Pounce.
Heal for 40 every 1s while Prowl is active.
Increase your maximum Health by 50.
Heal for 280 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Increase the jump strength of Heroic Leap by 10%.
Reduce all active Cooldowns by 70% after getting an Elimination.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your Movement Speed by 22% while Billow is active.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce your damage taken by 25% while at or below 40% Health.
Increase your Movement Speed by 32% while Rune of Travel is active.
Gain 20% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Increase the jump strength of Heroic Leap by 10%.
Reduce all active Cooldowns by 70% after getting an Elimination.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Heal for 50 every 1s for 3s after activating Rocket Boots.
Reduce the Cooldown of Rocket Boots by 1.6s.
Heal for 125 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 420.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your Movement Speed by 22% while Billow is active.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce your damage taken by 25% while at or below 40% Health.
Increase your Movement Speed by 32% while Rune of Travel is active.
Gain 20% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Sanctuary by 2.4s after using Reckoning.
Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 12% for 2s after activating Conviction.
Reduce the Cooldown of Conviction by 1.2s after using Reckoning.
Gain 30% Lifesteal on your hits with Judgement.