This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Increase the number of targets affected by Oppressor Mines by 1.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Reduce scope-in and scope-out time by 60%.
Increase the Flight Speed of Transporter by 50%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 15%.
Reduce your damage taken by 10% for 3s after activating Flutter.
Generate 2 Ammo after using Seedling.
Reduce the Cooldown of Dead Zone by 3.2s.
Increase the duration of Dead Zone by 2.4s.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Shadow Step.
Generate 20% Energy after falling to or below 50% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 10.
Generate 25 Ammo after activating Shadow Step.