This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.
Heal for 60 for each enemy hit with Obliteration.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Increase your maximum Health by 200.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Reduce the Cooldown of Crippling Throw by 0.6s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Reduce the Cooldown of Blossom by 2s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 5s after hitting an enemy with Pyre Strike.
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 1.2s.
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 5s.
Increase the duration of Prowl by 1s.
Reduce your damage taken by 4% for 2s after using Pounce.
Increase your maximum Health by 150.
Reduce the Cooldown of Pounce by 2s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase the radius of Healing Potion by 24%.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Reduce your active Cooldowns by 16% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Hidden by 2s.
Increase the duration of Hidden by 4s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 40% while at or below 50% Health.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Increase your maximum Health by 50.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.2s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce your damage taken by 10% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Increase your maximum Health by 200.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase the radius of Healing Potion by 24%.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Reduce your active Cooldowns by 16% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 1s.
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Reduce the Cooldown of Poison Bolts by 4s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 60 Energy after getting an Elimination.
Reduce the Movement Speed penalty of Scope by 40%.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your maximum Health by 200.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Hidden by 2s.
Increase the duration of Hidden by 4s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8% while Shadow Travel is active.
Increase your maximum Health by 250.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 50%.
Heal for 70 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Soar.
Increase the distance traveled by Blink by 12%.
Increase your Movement Speed during Soar by 21%.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Increase the duration of Soar by 1.6500000000000001s.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase the radius of Healing Potion by 24%.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Reduce your active Cooldowns by 16% after getting an Elimination.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Hidden by 2s.
Increase the duration of Hidden by 4s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 5s after hitting an enemy with Pyre Strike.
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 1.2s.
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Generate 4% Moonlight for each enemy hit with Light Bow.
Increase your maximum Moonlight capacity by 16%.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Gain 3% Movement Speed.
Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Increase the radius of Healing Potion by 40%.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 28 every 1s while Earthen Guard is active.
Heal for 44 every 1s while standing in Warder's Field.
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Heal for 300 after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Heal for 80 after using Withdraw.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 60 Energy after getting an Elimination.
Reduce the Movement Speed penalty of Scope by 40%.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase your maximum Health by 200.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8% while Shadow Travel is active.
Increase your maximum Health by 250.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 50%.
Heal for 70 every 1s while channeling Restore Soul.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Harpoon.
Heal for 280 for each enemy hit with Harpoon.
Gain a 600-Health Shield after dropping to or below 50% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 1.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.