This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 each time one of your Spirit Lures triggers.
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Increase your maximum Health by 200.
Heal for 34 every 0.25s during Body and Soul.
Increase the area of effect of Spirit Lure's explosion by 20%.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Savage Tear by 2s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Heal for 51 every 0.25s during Body and Soul.
Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Reduce the Cooldown of Savage Tear by 1.5s.
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase your maximum Health by 200.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize