This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 300 for each champion hit by Juggernaut.
Increase your maximum Health by 600.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 300 for each champion hit by Juggernaut.
Increase your maximum Health by 600.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 300 for each champion hit by Juggernaut.
Increase your maximum Health by 600.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.