This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 420.
Increase the Health of Barricade by 600.
Increase your maximum Health by 450.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Generate 1 ammo for every -400 explosive damage done.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Heal for 120 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 22% while Billow is active.
Increase your maximum Health by 200.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Heal for 400 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rune of Travel by 3s.
Heal for 140 after activating Blitz Upper.
Increase your maximum Ammo by 12.
Increase your maximum Health by 200
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rune of Travel by 3s.
Heal for 140 after activating Blitz Upper.
Increase your maximum Ammo by 12.
Increase your maximum Health by 200
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.
Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.
Gain a 150 Shield for 5s after activating Tendril.
Heal for 120 for each enemy hit with Obliteration.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rune of Travel by 3s.
Heal for 140 after activating Blitz Upper.
Increase your maximum Ammo by 12.
Increase your maximum Health by 200
Heal for 300 after Teleporting to your Rune of Travel.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.