Player Avatar
21
o DeadWatch

NA - Updated 5 months ago

Normal: Siege - 5 months ago
6m
-91
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-200 SR
View Match
0 / 5 / 0
0 KDA
Azaan
Level 24 / 862G
True Conviction

True Conviction

Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 3

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.

Level 2

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 2.4s.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Normal: Siege - 5 months ago
7m
+185
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+74 SR
View Match
3 / 0 / 5
5.5 KDA
Azaan
Level 24 / 1,737G
True Conviction

True Conviction

Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 3

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.

Level 2

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 2.4s.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Normal: Onslaught - 5 months ago
7m
+234
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+221 SR
View Match
2 / 2 / 6
2.5 KDA
Azaan
Level 24 / 3,352G
True Conviction

True Conviction

Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 3

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.

Level 2

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 2.4s.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Normal: Siege - 5 months ago
11m
-214
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-250 SR
View Match
1 / 11 / 4
0.27 KDA
Vora
Level 23 / 720G
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1