This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 2s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 600.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 2s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 600.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Heal for 50 every 1s while Emitter is active.
Increase your maximum Health by 600.
Reduce the Cooldown of Emitter by 2s.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.