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63
TTK_okodonburi_

Japan - Updated 2 years ago

Most Played Champions
Season 6
Evie
Flanker
0.83 KDA
7 / 15 / 11
1 - 0 (100%)
13m
Sha Lin
Damage
0.8 KDA
3 / 5 / 2
1 - 0 (100%)
5m
Tyra
Damage
3.4 KDA
12 / 5 / 10
1 - 0 (100%)
7m
Ash
Front Line
1 KDA
7 / 11 / 8
1 - 0 (100%)
17m
Furia
Support
4.13 KDA
7 / 4 / 19
1 - 0 (100%)
6m
Player Stats
Totals
Matches
Played
7
Won
6
Lost
1
Player Kills
KDA
1.29
Kills
41
Deaths
56
Assists
62
Objectives
CPM
321
Credits
21,819
Objective Time
6m 16s
Damage
Player
232,747
Team Healing
22,199
Self Healing
64,001
Weapon
199,654
Shielding
43,796
Taken
248,021

Casual Queues

Normal: Siege
3 Games
1,612
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

37m
playtime
66.67%
Win/Loss Ratio
0.81
kda
2
wins
7,537
Credits
204
CPM
12
kills
27
deaths
20
assists
98,901
damage
2,673
dpm
84,113
Weapon
145,721
taken
43,796
Shielding
0
healing
38,408
self healing
4m 46s
objective time
1
losses
Normal: Onslaught
1 Games
1,780
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

13m
playtime
100%
Win/Loss Ratio
0.83
kda
1
wins
5,482
Credits
422
CPM
7
kills
15
deaths
11
assists
41,875
damage
3,221
dpm
41,063
Weapon
43,573
taken
0
Shielding
0
healing
8,498
self healing
1m 30s
objective time
 
losses
Normal: Team Deathmatch
3 Games
1,836
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

18m
playtime
100%
Win/Loss Ratio
2.68
kda
3
wins
8,800
Credits
489
CPM
22
kills
14
deaths
31
assists
91,971
damage
5,110
dpm
74,478
Weapon
58,727
taken
0
Shielding
22,199
healing
17,095
self healing
0s
objective time
 
losses
Recently Played
April 4th - May 4th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches