This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 0.6s.
Reduce the Cooldown of Dead Zone by 0.8s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 300 every 1s while standing in Dead Zone.
Increase your Reload Speed by 20%.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Increase your Reload Speed by 35%.
Heal for 150 for each champion hit by Juggernaut.
Each Soul Fragment gathered Heals you for 15.
Increase your Ultimate charge rate by 60%.