This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after using Billow.
Heal for 500 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Heal for 650 after using Grumpy Bomb.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Consume 75% less Booster fuel for 5s after using Thrust.
Increase the size of your Fire Spit by 24%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Heal for 650 after using Grumpy Bomb.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after using Billow.
Heal for 500 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 1.6s.
Increase the duration of Barricade by 0.6s.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 800.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after hitting at least one enemy with Skewer.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Generate 50% Energy after falling to or below 50% Health.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
Heal for 200 after activating Soul Harvest.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 1.6s.
Increase the duration of Barricade by 0.6s.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 800.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Consume 75% less Booster fuel for 5s after using Thrust.
Increase the size of your Fire Spit by 24%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 1.6s.
Increase the duration of Barricade by 0.6s.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 800.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after using Billow.
Heal for 500 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 0.5s.
Increase your maximum Health by 150.
Gain a 625-Health Shield for 3s after activating Impasse.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Heavy Blade by 3s.
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Increase your maximum Health by 50.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 4s.
Reduce the Cooldown of Smoke Screen by 0.6s.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Hidden by 4s.
Reduce the Cooldown of Poison Bolts by 4s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Heal for 650 after using Grumpy Bomb.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 1.6s.
Increase the duration of Barricade by 0.6s.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 800.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Heal for 650 after using Grumpy Bomb.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.
Increase the vertical movement from each use of Explosive Personality by 40%.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Increase the area of effect of all your explosions by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Consume 75% less Booster fuel for 5s after using Thrust.
Increase the size of your Fire Spit by 24%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 150 for each champion hit by Juggernaut.
Heal for 200 after activating Soul Harvest.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.