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18
Rimuru

Southeast Asia - Updated 2 years ago

Most Played Champions
Season 6
Lex
Flanker
2.72 KDA
41 / 25 / 54
4 - 1 (80%)
37m
Seris
Support
1.13 KDA
6 / 15 / 22
1 - 0 (100%)
16m
Ying
Support
2.45 KDA
9 / 11 / 36
1 - 1 (50%)
23m
Furia
Support
0.69 KDA
3 / 18 / 19
1 - 1 (50%)
16m
Kinessa
Damage
0.17 KDA
0 / 9 / 3
0 - 1 (0%)
3m
Player Stats
Totals
Matches
Played
13
Won
7
Lost
6
Player Kills
KDA
1.43
Kills
68
Deaths
98
Assists
145
Objectives
CPM
321
Credits
35,683
Objective Time
14m 54s
Damage
Player
324,021
Team Healing
120,631
Self Healing
88,460
Weapon
275,966
Shielding
1,400
Taken
378,773

Casual Queues

Normal: Siege
8 Games
1,535
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 18m
playtime
62.5%
Win/Loss Ratio
1.75
kda
5
wins
19,614
Credits
251
CPM
45
kills
53
deaths
95
assists
174,114
damage
2,232
dpm
154,347
Weapon
231,041
taken
0
Shielding
93,075
healing
71,414
self healing
13m 2s
objective time
3
losses
Normal: Onslaught
2 Games
1,253
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17m
playtime
0%
Win/Loss Ratio
0.95
kda
 
wins
8,216
Credits
483
CPM
10
kills
22
deaths
22
assists
97,430
damage
5,731
dpm
80,679
Weapon
77,044
taken
0
Shielding
0
healing
4,164
self healing
1m 52s
objective time
2
losses
Normal: Team Deathmatch
3 Games
1,605
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

16m
playtime
66.67%
Win/Loss Ratio
1.17
kda
2
wins
7,853
Credits
491
CPM
13
kills
23
deaths
28
assists
52,477
damage
3,280
dpm
40,940
Weapon
70,688
taken
1,400
Shielding
27,556
healing
12,882
self healing
0s
objective time
1
losses
Recently Played
April 2nd - May 2nd

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches