This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.
Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.
Using an ability above Ire threshold Heals you for 225.
Increase your maximum Health by 600.
Gain 30% Lifesteal on your hits with Judgement.