This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 50%.
Heal for an additional 80 with Nine Lives.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Heal for 160 every 1s while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 30% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Hitting a player with Revolver Heals you for 30.
Increase the distance of each Nether Step dash by 20%.
Heal for 160 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.