This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Increase your maximum Health by 50.
Reduce the cooldown of Tendril by 2.4s.
Generate 2% Ultimate charge for each enemy hit by Obliteration.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Tendril gains a second charge, but its Cooldown is increased by 2s.