This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce your damage taken by 15% for 4s after using Heroic Leap.
Increase the jump strength of Heroic Leap by 15%.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
FrostFire Glide travels 5% faster.
Increase your Movement Speed while casting Inferno Cannon by 20%.
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Harpoon.
Gain a 450-Health Shield after dropping to or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Increase your maximum Health by 200.
Heal for 350 for each enemy hit with Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 70% after getting an Elimination.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Reduce your damage taken by 15% for 4s after using Heroic Leap.
Increase the jump strength of Heroic Leap by 15%.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Consume 60% less Booster fuel for 5s after using Thrust.
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase your maximum Health by 150.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Increase the travel distance of Whirl by 32%.
Increase your maximum Health by 100.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s after using Billow.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 48%.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Heal for 200 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Harpoon.
Gain a 450-Health Shield after dropping to or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Increase your maximum Health by 200.
Heal for 350 for each enemy hit with Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase your maximum Ammo by 1.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo for each enemy hit with Valor.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
FrostFire Glide travels 5% faster.
Increase your Movement Speed while casting Inferno Cannon by 20%.
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Generate 1 Ammo after activating Soar.
Increase the distance traveled by Blink by 6%.
Increase the duration of Soar by 2.2s.
Increase your Movement Speed during Soar by 28%.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Increase your maximum Health by 120.
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase your maximum Ammo by 3.
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 6% for 2.5s after Ricochet is deployed.
Increase your maximum Ammo by 1.
Increase your maximum Health by 200.
Generate 5% Ultimate Charge after hitting your coin.
Increase the projectile speed of Ricochet by 20%.
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 48%.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Heal for 200 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over the duration of Scamper.
Reduce your damage taken by 8% while using Scamper.
Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 250 every 1s while Magic Barrier is active.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
FrostFire Glide travels 5% faster.
Increase your Movement Speed while casting Inferno Cannon by 20%.
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.