This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Healing received by 10% while at or below 50% Health.
Gain a 600-Health Shield for 3s after dropping to or below 50% Health.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your maximum Health by 225.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)