This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase the duration of Soar by 2.2s.
Generate 2 Ammo after activating Soar.
Heal for 240 every 1s while Ice Block is active.
Heal for 60 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 3s.
Increase the duration of Prowl by 1.5s.
Reduce the Cooldown of Pounce by 1.5s.
Increase your maximum Health by 200.
Increase the Movement Speed bonus while using Prowl by 20%.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Illusion.
Increase your maximum Health by 200.
Heal for 39% of the damage dealt by Shatter.
Reduce the Cooldown of Dimensional Link by 3.75s.
Increase the Health of each of your Illusions by 300.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Illusion.
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Heal for 39% of the damage dealt by Shatter.
Increase the Movement Speed of Illusions by 16% during Shatter.
Increase your maximum Health by 200.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dimensional Link by 2.5s.
Increase your Reload Speed by 16%.
Increase the Movement Speed of Illusions by 16% during Shatter.
Increase your maximum Health by 200.
Heal for 65% of the damage dealt by Shatter.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.