This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Generate 2 Ammo for each enemy hit with Blast Back.
Increase your maximum Health by 120.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase your maximum Health by 450.
Gain 30% Lifesteal.
Increase the Knockback distance of Kinetic Burst by 8%.
Reduce the Cooldown of Shoulder Bash by 4s.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 40%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 40%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 40%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the duration of Siege Shield by 1.2s.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Siege Shield by 1.6s.
Gain 40% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 40%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 40%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 40%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 40%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 40%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Increase the travel distance of Whirl by 40%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Heal for 100 after using Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 32%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Heal for 100 after using Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 32%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Heal for 100 after using Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Increase the travel distance of Whirl by 32%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Increase your maximum Health by 150.
Reduce the Cooldown of Whirl by 1s for each enemy it hits.
Increase the travel distance of Whirl by 32%.
Increase your maximum Ammo by 3.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your maximum Ammo by 20.
Heal for 100 every 1s while Agility is active.
Regenerate 8 Ammo every 1s while Agility is active.
Generate 10% Energy after falling to or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Hidden by 3s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase the duration of Hidden by 5s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 50 every 1s while using FrostFire Glide.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 50 every 1s while using FrostFire Glide.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your maximum Ammo by 20.
Heal for 100 every 1s while Agility is active.
Regenerate 8 Ammo every 1s while Agility is active.
Generate 10% Energy after falling to or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 after activating Nether Step.
Heal for 150 every 1s while drifting.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Increase the distance of each Nether Step dash by 15%.
Generate 4 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 50 every 1s while using FrostFire Glide.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your maximum Ammo by 20.
Heal for 100 every 1s while Agility is active.
Regenerate 8 Ammo every 1s while Agility is active.
Generate 10% Energy after falling to or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Sanctuary by 2.4s.
Reduce the damage you take by 8% for 2s after activating Conviction.
Increase your maximum Health by 300.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.