This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 each time one of your base Turrets hits an enemy.
Increase the Health of all your Turrets by 280.
Increase the Health of Barricade by 600.
Increase your maximum Health by 300.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Modify your Blunderbuss to fire a single slug that deals 600 damage.