This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 3s after activating Advance.
Increase your maximum Health by 750.
Generate 10 Ammo every 1s while Emitter is active.
Reduce your damage taken by 6% for 2s after using Missile Launcher.
Heal for 100 every 1s while Emitter is active.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 3s after activating Advance.
Increase your maximum Health by 750.
Generate 10 Ammo every 1s while Emitter is active.
Reduce your damage taken by 6% for 2s after using Missile Launcher.
Heal for 100 every 1s while Emitter is active.