This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20 Ammo when you activate Trigger Discipline.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Reload Speed by 25%.
Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.
Increase your maximum Health by 150.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Gain a 200-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.