This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Heal for 200 after activating Soul Harvest.
Heal for 450 for each champion hit by Juggernaut.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 300.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.