This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Generate 30% Wrath after hitting an enemy with Pyre Strike.
Decrease the rate of Wrath decay by 20%.
Increase the radius of Pyre Strike by 50%.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase your maximum Health by 50.
Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.
Heal for 300 after using Presence.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Increase your maximum Health by 50.
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 25% while firing your SMGs.
Increase the Movement Speed boost of Agility by 4%.
Gain 17.5% Lifesteal while in Dragon Stance.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Increase your maximum Health by 75.
Increase your Healing received by 5% while at or below 50% Health.
Reduce your damage taken by 30% for 4s after using Blossom.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 250.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Increase the duration of Deflector Shield by 0.8s.
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Gain 16% Lifesteal.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 100%.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Generate 15 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Hits with Talon Rifle generate 5% Ultimate charge.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25% of the damage Absorbed by Power Siphon.
Receive 5% increased Healing while at or below 50% Health.
Heal for 60 for each enemy hit by Calamity Blast.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Heal for 500 for each enemy hit with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25% of the damage Absorbed by Power Siphon.
Reduce the damage required to generate a Calamity Blast charge by 100.
Receive 5% increased Healing while at or below 50% Health.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Heal for 500 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 0.6s.
Each Soul Fragment gathered Heals you for 45.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Ignition.
Gain a 500-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 0.6s.
Each Soul Fragment gathered Heals you for 45.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Ignition.
Gain a 500-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 0.6s.
Each Soul Fragment gathered Heals you for 45.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Ignition.
Gain a 500-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum acid capacity by 40%.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.
Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.
Reduce your acid consumption by 90% for 2s after swapping into Planted Form.
Gain 10% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Heal for 200 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 75.
Gain a 200-Health Shield for 3s after activating Ignition.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Generate 30% Wrath after hitting an enemy with Pyre Strike.
Decrease the rate of Wrath decay by 20%.
Increase the radius of Pyre Strike by 50%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% while Rune of Travel is active.
Reduce your damage taken by 20% while at or below 40% Health.
Gain 20% Lifesteal while at or below 40% Health.
Gain 25% Lifesteal while Overcharge is active.
Reduce the cooldown of Rune of Travel by 1s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 35%.
Increase the jump strength of Heroic Leap by 10%.
Gain 24% Lifesteal against targets Slowed by Net Shot.
Reduce your damage taken by 30% for 2s after using Recovery.
Reduce all active Cooldowns by 14% after getting an Elimination.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 4s.
Heal for 125 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 0.6s.
Increase your Movement Speed by 25% while Hidden is active.
Reduce the Cooldown of Hidden by 3s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Health by 150.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 25% while firing your SMGs.
Increase the Movement Speed boost of Agility by 4%.
Gain 17.5% Lifesteal while in Dragon Stance.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 3s after using Pounce.
Heal for 140 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 50%.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 50.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 3s after using Pounce.
Heal for 140 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 50%.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 50.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your base jump height by 150%.
Reset the Cooldown of Ambush after falling to or below 10% Health.
Increase the Radius and Effective Radius of the damage from Ambush by 30%.
Generate 7% Ultimate charge after activating Dash once every -16s.
Generate 25% Ultimate charge for each enemy hit with your Ultimate.
Your Ambush gains an additional charge and can now be used on allies.