This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Commander's Grab by 3s.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Commander's Grab by 3s.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Heal for 160 after activating Advance.
Increase the duration of Emitter by 4s.
Reduce the Cooldown of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after using Counter.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range of Astral Mark by 4%.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 1.6s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 8%.
Reduce your damage taken by 5% while Stellar Wind is active.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Commander's Grab by 3s.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 750.
Increase your maximum Health by 300.
Gain a 125-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 750 after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 750.
Increase your maximum Health by 300.
Gain a 125-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 750 after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Commander's Grab by 3s.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 750.
Increase your maximum Health by 300.
Gain a 125-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 750 after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 750.
Increase your maximum Health by 300.
Gain a 125-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 750 after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 750.
Increase your maximum Health by 300.
Gain a 125-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 750 after activating Impasse.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 750.
Increase your maximum Health by 300.
Gain a 125-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 750 after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Commander's Grab by 3s.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 32%.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Heal for 120 for each enemy hit with Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Commander's Grab by 3s.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Generate 5 Ammo after activating Commander's Grab.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Commander's Grab by 3s.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 40% while using Precision Sights.
Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.
Bring up Precision Sights 15% faster.
Increase your Movement Speed by 16%.
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 750.
Increase your maximum Health by 300.
Gain a 125-Health Shield for 3s after activating Impasse.
Reduce your damage taken by 20% while standing in Warder's Field.
Heal for 750 after activating Impasse.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 32%.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Heal for 120 for each enemy hit with Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 55% while Billow is active.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 2s after using Billow.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.6s.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 8%.
Reduce your damage taken by 5% while Stellar Wind is active.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 5%.
Increase the duration of Emitter by 3s.