This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum Health by 150.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)