Player Avatar
36
iker-denys

NA - Updated 5 months ago

Most Played Champions
Season 6
Ruckus
Front Line
1.5 KDA
7 / 10 / 16
1 - 0 (100%)
10m
Kinessa
Damage
0.7 KDA
5 / 15 / 11
1 - 0 (100%)
16m
Lex
Flanker
1.6 KDA
2 / 5 / 12
1 - 0 (100%)
8m
Kasumi
Damage
0.45 KDA
0 / 11 / 10
1 - 0 (100%)
5m
Viktor
Damage
0.56 KDA
3 / 8 / 3
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
5
Won
4
Lost
1
Player Kills
KDA
0.88
Kills
17
Deaths
49
Assists
52
Objectives
CPM
254
Credits
12,699
Objective Time
2m 59s
Damage
Player
123,089
Team Healing
0
Self Healing
20,617
Weapon
103,061
Shielding
12,850
Taken
184,469

Casual Queues

Normal: Siege
3 Games
1,554
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

35m
playtime
66.67%
Win/Loss Ratio
0.82
kda
2
wins
6,656
Credits
190
CPM
10
kills
28
deaths
26
assists
84,337
damage
2,410
dpm
69,771
Weapon
96,254
taken
0
Shielding
0
healing
13,662
self healing
1m 47s
objective time
1
losses
Normal: Onslaught
1 Games
1,716
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
100%
Win/Loss Ratio
1.5
kda
1
wins
3,868
Credits
387
CPM
7
kills
10
deaths
16
assists
25,886
damage
2,589
dpm
22,795
Weapon
63,504
taken
12,850
Shielding
0
healing
3,741
self healing
1m 12s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,685
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
0.45
kda
1
wins
2,175
Credits
435
CPM
0
kills
11
deaths
10
assists
12,866
damage
2,573
dpm
10,495
Weapon
24,711
taken
0
Shielding
0
healing
3,214
self healing
0s
objective time
 
losses
Recently Played
May 16th - June 15th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches