This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 16% for 2s after activating Conviction.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase the distance traveled by Conviction by 12%.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 16% for 2s after activating Conviction.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.
Reduce the Cooldown of Conviction by 0.3s after using Reckoning.
Increase the distance traveled by Conviction by 12%.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.