This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Disengage by 1s.
Generate 1 Ammo for each enemy hit by Blast Shot.
Heal for 625 after hitting an enemy with Disengage.
Activating Dodge Roll heals you for 375.
Increase your maximum Ammo by 3.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Disengage by 1s.
Generate 1 Ammo for each enemy hit by Blast Shot.
Heal for 625 after hitting an enemy with Disengage.
Activating Dodge Roll heals you for 375.
Increase your maximum Ammo by 3.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Disengage by 1s.
Generate 1 Ammo for each enemy hit by Blast Shot.
Heal for 625 after hitting an enemy with Disengage.
Activating Dodge Roll heals you for 375.
Increase your maximum Ammo by 3.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.