This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% for 3s after activating Tendril.
Increase the Healing received from Dark Siphon by 250 health.
Consuming Darkness stacks Heals you for an additional 40 per stack.
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Tendril gains a second charge, but its Cooldown is increased by 2s.