This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over the duration of Ghost Walk.
Increase the Health of Healing Totem by 150.
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your Ammo regeneration speed by 36%.
Heal for 150 for each enemy hit with Shock Pulse.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while using Shield.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum Health by 300.
Increase your maximum Ammo by 30.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over the duration of Ghost Walk.
Increase the Health of Healing Totem by 150.
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your Ammo regeneration speed by 36%.
Heal for 150 for each enemy hit with Shock Pulse.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while using Shield.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum Health by 300.
Increase your maximum Ammo by 30.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Poison Bolts by 1.6s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 after activating Shadow Step.
Generate 10% Energy after falling to or below 50% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 25.
Generate 25 Ammo after activating Shadow Step.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 2.4s.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while Overcharge is active.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 70 after activating Blitz Upper.
Heal for 500 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 30%.
Reduce damage taken by 12% while using Hustle.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 4 Ammo every 2s.
Generate 75 Energy after getting an Elimination.
Reduce the maximum inaccuracy of your Pistol by 16%.
Swapping to your Pistol grants 40% Lifesteal for 3s.
Increase the area that Flare will Reveal enemies by 20%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while Overcharge is active.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 70 after activating Blitz Upper.
Heal for 500 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.