This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 20%.
Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Heal for 17 every 0.25s during Body and Soul.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Heal for 20 every 1s while Spirit Linked to an ally.
Linking to a new target reduces all your Cooldowns by 0.1s.
Increase your maximum Health by 150.
Increase the maximum amount of damage mitigated by Envelop by 35%.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Heal for 20 every 1s while Spirit Linked to an ally.
Increase your maximum Ammo by 2.
Increase your maximum Health by 150.
Increase the maximum amount of damage mitigated by Envelop by 35%.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 when you use Envelop.
Increase the maximum amount of damage mitigated by Envelop by 21%.
Reduce the Cooldown of Envelop by 1.2s.
Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.
Increase your maximum Ammo by 4.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 when you use Envelop.
Increase the maximum amount of damage mitigated by Envelop by 21%.
Reduce the Cooldown of Envelop by 1.2s.
Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.
Increase your maximum Ammo by 4.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 when you use Envelop.
Increase the maximum amount of damage mitigated by Envelop by 21%.
Reduce the Cooldown of Envelop by 1.2s.
Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.
Increase your maximum Ammo by 4.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.