This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 225.
Generate 4% Moonlight for each enemy hit with Light Bow.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Health by 250.
Heal for 40 every time you Heal an ally with Moonlight.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain 4% Lifesteal.
Increase your Movement Speed by 8%.
Increase Deflector Shield's Health by 375.
Heal for 80 every 1s while Deflector Shield is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Heal for 135 every 1s while Combat Trance is active.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit by Heavy Blade.
Bladed Chakrams are able to bounce 2 additional times before disappearing.