This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Increase your Healing received by 16% while at or below 50% Health.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after activating Blitz Upper.
Gain 20% Lifesteal while at or below 40% Health.
Reduce the cooldown of Rune of Travel by 4s.
Reduce the Cooldown of Overcharge by 1.5s.
Gain 15% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after activating Blitz Upper.
Gain 20% Lifesteal while at or below 40% Health.
Reduce the cooldown of Rune of Travel by 4s.
Reduce the Cooldown of Overcharge by 1.5s.
Gain 15% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after activating Blitz Upper.
Gain 20% Lifesteal while at or below 40% Health.
Reduce the cooldown of Rune of Travel by 4s.
Reduce the Cooldown of Overcharge by 1.5s.
Gain 15% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.