This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your Reload Speed by 7%.
Heal for 500 after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 280 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 1.2s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Heal for 150 for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.