This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase your Ultimate charge rate by 14%.
Increase the Healing done by Rend Soul by 32%.
Reduce the cast time of Shadow Travel by 30%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Reduce damage taken by 9% while using Hustle.
Gain 20% Lifesteal while using Iron Sights.
Increase your maximum Health by 200.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Counter.
Increase your maximum Health by 200.
Increase your Reload Speed by 40%.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 22% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Reduce damage taken by 9% while using Hustle.
Gain 20% Lifesteal while using Iron Sights.
Increase your maximum Health by 200.
Increase your maximum Ammo by 6.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase your Ultimate charge rate by 14%.
Increase the Healing done by Rend Soul by 32%.
Reduce the cast time of Shadow Travel by 30%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Increase your maximum Ammo by 2.
Increase the travel distance of Wings of Wrath by 10%.
Increase the radius of Pyre Strike by 40%.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 1.2000000000000002s.
Increase your Reload Speed by 5%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 12%.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Regenerate 1% Moonlight every 1s while not using Moonlight.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Heal for 50 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Counter.
Increase your maximum Health by 200.
Increase your Reload Speed by 40%.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 22% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Counter.
Increase your maximum Health by 200.
Increase your Reload Speed by 40%.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 22% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase the Health of your Bulwark by 400.
Increase your maximum Ammo by 6.
Generate 8 Ammo after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase your Ultimate charge rate by 14%.
Increase the Healing done by Rend Soul by 32%.
Reduce the cast time of Shadow Travel by 30%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Counter.
Increase your maximum Health by 200.
Increase your Reload Speed by 40%.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 22% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase your Ultimate charge rate by 14%.
Increase the Healing done by Rend Soul by 32%.
Reduce the cast time of Shadow Travel by 30%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after using Counter.
Increase your maximum Health by 200.
Increase your Reload Speed by 40%.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 22% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase your Ultimate charge rate by 14%.
Increase the Healing done by Rend Soul by 32%.
Reduce the cast time of Shadow Travel by 30%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.