Player Avatar
32
slater88

NA - Updated 2 years ago

Most Played Champions
Season 6
Viktor
Damage
0.68 KDA
18 / 40 / 18
2 - 1 (67%)
29m
Drogoz
Damage
0.9 KDA
6 / 10 / 6
1 - 0 (100%)
15m
VII
Flanker
0.25 KDA
2 / 10 / 1
1 - 0 (100%)
6m
Koga
Flanker
1.08 KDA
29 / 42 / 33
1 - 3 (25%)
41m
Tiberius
Damage
0.84 KDA
35 / 65 / 39
1 - 6 (14%)
1h 03m
Player Stats
Totals
Matches
Played
18
Won
6
Lost
12
Player Kills
KDA
0.74
Kills
92
Deaths
190
Assists
99
Objectives
CPM
260
Credits
43,955
Objective Time
12m 39s
Damage
Player
474,929
Team Healing
0
Self Healing
76,764
Weapon
349,608
Shielding
0
Taken
566,825

Casual Queues

Normal: Siege
10 Games
1,292
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 44m
playtime
30%
Win/Loss Ratio
0.97
kda
3
wins
19,037
Credits
183
CPM
61
kills
98
deaths
68
assists
279,350
damage
2,686
dpm
218,801
Weapon
305,110
taken
0
Shielding
0
healing
45,977
self healing
7m 32s
objective time
7
losses
Normal: Onslaught
7 Games
1,377
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

59m
playtime
28.57%
Win/Loss Ratio
0.54
kda
2
wins
22,951
Credits
389
CPM
29
kills
82
deaths
30
assists
187,698
damage
3,181
dpm
122,926
Weapon
239,892
taken
0
Shielding
0
healing
29,683
self healing
5m 7s
objective time
5
losses
Normal: Team Deathmatch
1 Games
1,695
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
0.25
kda
1
wins
1,967
Credits
328
CPM
2
kills
10
deaths
1
assists
7,881
damage
1,314
dpm
7,881
Weapon
21,823
taken
0
Shielding
0
healing
1,104
self healing
0s
objective time
 
losses
Recently Played
April 13th - May 13th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches